I’m a professional artist, games developer and educator with over 15 years of experience. I’ve worked as an environmental artist on titles for publishers such as SEGA, Bethesda Softworks, Konami, Activision and others. Developing artwork and managing inhouse and outsource art teams on AAA productions.
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As an educator, I have worked as a Program Director, Assistant Professor and Head Instructor at institutions across 3 continents. Speaking internationally at conferences on animation and storytelling with new media technologies. Teaching in the US for 9+ years, my last position was at California State University where my program, Computer Animation and Game Development, was nationally ranked 14th in its field.
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I remain deeply engaged with the artist, educator and developer communities, and with a variety of creative developments, large and small.